"God of War's Success Hinges on Reinvention"

Apr 02,25

The God of War series has captivated players across four generations of PlayStation consoles, evolving significantly since Kratos embarked on his vengeance-driven journey in 2005. Few could have predicted the trajectory of this iconic character over two decades. While many long-running franchises struggle to remain relevant, God of War has thrived through continuous reinvention. The most notable transformation came with the 2018 reboot, which shifted Kratos from the familiar landscapes of Ancient Greece to the mystical realms of Norse mythology, altering both the series' presentation and gameplay style. However, even before this groundbreaking change, Sony Santa Monica made several smaller yet impactful adjustments that ensured the franchise's longevity.

The key to God of War's ongoing success lies in its ability to reinvent itself. When transitioning to the Norse setting, director Cory Barlog expressed a desire to explore other mythologies, such as Egyptian and Mayan. Recent rumors have reignited speculation about an Egyptian setting, which is appealing due to its rich culture and mythology. Yet, a new setting alone isn't enough; future iterations must continue to evolve, much like how the series adapted successful elements from the Greek trilogy into the acclaimed Norse games.

God of War's combat changed significantly for the Norse games, but it stayed true to the furious spirit of the original Greek trilogy. | Image credit: Sony

God of War's combat changed significantly for the Norse games, but it stayed true to the furious spirit of the original Greek trilogy. | Image credit: Sony
The series has consistently evolved with each installment. The original Greek trilogy, spanning a decade, refined its hack-and-slash gameplay, culminating in the polished experience of God of War 3. By the end of the trilogy, Kratos had access to an enhanced magic system that complemented the melee combat's rhythmic combos and faced a diverse array of enemies. The PlayStation 3's increased power allowed for new camera angles, showcasing the game's graphical prowess in 2010.

The 2018 reboot saw the loss of many elements that defined the original games. The Greek trilogy's platforming and puzzle elements were crucial for Kratos' journey, but the Norse games phased out platforming due to the shift to a third-person, over-the-shoulder camera perspective. Puzzles remained but were reimagined to suit the new adventure-focused design.

In the Valhalla DLC for God of War Ragnarök, the series revisited its Greek roots both mechanically and narratively. The battle arenas, a beloved feature from God of War 2 onwards, returned in a format suited to the Norse setting. This mirrored the story's theme, as Kratos confronted his past in Valhalla, invited by the Norse god of war, Týr. This return to the series' origins brought Kratos' journey full circle.

The original trilogy had solid writing, but the Norse duology took God of War's story to unexpected new heights. | Image credit: Sony

The original trilogy had solid writing, but the Norse duology took God of War's story to unexpected new heights. | Image credit: Sony
The Norse games introduced significant innovations beyond reinterpreting past ideas. The Leviathan Axe's unique throwing mechanics, a combat-defining parry system with various shield types, and the magical spear in Ragnarök, which introduced a faster, explosive attack style, were among the new additions. These elements enhanced the gameplay as players explored the Nine Realms, each with distinct foes, visuals, and characteristics.

The most profound change in the Norse duology was the storytelling approach. Kratos' emotional journey, driven by the loss of his wife and his complex relationship with his son, Atreus, formed the core of the narrative. This contrasted sharply with the more straightforward storytelling of the Greek trilogy, contributing to the Norse era's critical and commercial success.

God of War's radical shifts in mechanical design and storytelling reflect a unique approach to franchise development. The creators view the Norse games not as traditional sequels but as extensions of Kratos' journey, a philosophy that should guide future installments.

The mixed reception to Assassin's Creed's reinventions underscores the risks of straying too far from a series' core identity. While Assassin's Creed has been profitable, it has struggled to maintain fan loyalty across generations as effectively as God of War. The shift to an open-world RPG with Assassin's Creed Origins diluted the series' connection to its assassin roots, leading to a more divisive reception with each new game. The introduction of content bloat and a drift towards power fantasies have frustrated long-time fans. However, recent efforts like Assassin's Creed Mirage, a soft reboot that returned to the series' Middle Eastern roots and streamlined gameplay, have been well-received. Assassin's Creed Shadows continues this trend by focusing on stealth gameplay, a hallmark of the original games.

God of War's success in navigating its reinvention lies in its ability to maintain the essence of what made Kratos and the series compelling. The Norse games, while a radical departure, never lost sight of the fiery, unrelenting combat that defined the Greek trilogy. Each new game built upon this foundation, introducing new elements like Spartan Rage options, innovative weapons, and diverse combat options, all while deepening the lore and maintaining a clear series identity.

As rumors of an Egyptian setting circulate, the next God of War must continue to evolve while preserving the elements that have made the series successful. The 2018 reboot focused on combat, but future games will likely be judged by their storytelling, the true strength of the Norse duology. Kratos' transformation from a rage-filled monster to a complex father and leader highlights the importance of narrative in the post-2018 games. Whatever comes next must build on this strength, introducing bold changes that could define the next era of God of War.

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