Ubisoft Developing Minecraft-Style Social Sim, "Alterra"

Minecraft and Animal Crossing-Inspired Voxel Game In DevelopmentFeaturing Building and Social Sim Mechanics

Following the report, sources stated this new project’s gameplay loop will resemble Animal Crossing. Instead of friendly anthropomorphic NPCs, the game features "Matterlings," with whom players interact on a home island. Though details are scarce, Animal Crossing is known for its relaxing atmosphere, where players design homes, collect bugs and wildlife, and socialize with villagers.
Players can leave their home island to explore other biomes, gathering materials and interacting with diverse Matterlings. However, enemies pose a threat. Minecraft-like mechanics are also present, with biomes offering specific building materials. For example, forested biomes provide ample wood for structures.

"Alterra" has been in development for over 18 months with Fabien Lhéraud, who’s been with Ubisoft for 24 years, as its lead producer. His LinkedIn page states that he is working on a "Next-Gen Unannounced Project," and the development commenced in December 2020 and continues to the present. Patrick Redding is also reportedly working on this game as creative director. He previously worked on titles like Gotham Knights, Splinter Cell Blacklist, and Far Cry 2.
Despite this exciting news, treat this information with caution as "Alterra" is still under development and is subject to change.
What are Voxel Games?

A currently popular voxel game is Teardown, where players execute elaborate heists via meticulous environmental interaction, demolishing walls and other objects pixel by pixel. Intriguingly, Minecraft is not a voxel game. It merely utilizes a voxel-like aesthetic, but each large cube or "block" is rendered using conventional polygon models.

Most developers favor polygon-based rendering for its efficiency, as it only necessitates creating surfaces to render in-game objects. Despite this prevailing approach, Ubisoft's project "Alterra" appears promising with its voxel-based graphics.
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