Randy Pitchford Addresses $80 Borderlands 4 Remarks

Nov 07,25

Randy Pitchford responds to Borderlands 4 pricing controversy

The controversy surrounding Randy Pitchford's $80 Borderlands 4 comment continues to escalate, with game publishers leveraging the situation for marketing. Pitchford has since directed attention to his earlier statements about pricing, stating: "If you want the truth, here it is."

Devolver Digital, known for its provocative marketing tactics showcased in titles like Hotline Miami and Cult of the Lamb, seized the opportunity. Responding to Pitchford's remark that "if you're a real fan, you'll find a way," Devolver highlighted its upcoming shooter Mycopunk by tweeting: "You're gonna be able to buy Mycopunk for you and three friends for the price of one Borderlands 4."

Pitchford engaged with the tweet humorously: "Mycopunk is cheaper than a point of meth—probably has fewer side effects, too!" This further fueled criticism from fans voicing frustration over both pricing and tone.

Community Backlash Intensifies

Fan reactions ranged from pledges to pirate the game to pleas for accountability: "Randy we are begging you to stop. BL4 had so much hype and it's being ruined in a day." Others urged Pitchford to reconsider his approach for the sake of the development team.

At PAX East last week, Pitchford addressed pricing more diplomatically while acknowledging industry realities: "Game budgets are increasing... Borderlands 4 has more than twice the development budget of BL3." He emphasized Gearbox's commitment to delivering value but conceded pricing decisions ultimately rest with publisher 2K Games.

Borderlands streamer Moxsy summarized fan sentiment: "This toxic 'not a real fan' mentality is hurting people who want to support the game." Many argue Pitchford's initial PAX explanation—focused on development costs and value—would have better framed the conversation.

2K Games will confirm pricing when Borderlands 4 pre-orders launch ahead of its September 12, 2025 release. The debate continues as Take-Two CEO Strauss Zelnick recently told IGN players will "pay for the very best," underscoring the industry's balancing act between production costs and consumer expectations.

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