"Duskbloods: Play as Bloodsworn, Not Bloodborne 2"
Discover the intriguing world of FromSoftware's upcoming title, The Duskbloods, and learn why it's not just another Bloodborne sequel. Dive into the details of the game's unique features and FromSoftware's future plans.
FromSoftware Will Continue To Create Single-Player Focused Games
The Duskbloods Director on Nintendo’s Creator’s Voice Blog
FromSoftware, renowned for their critically acclaimed Soulslike games, has assured fans that their commitment to single-player experiences remains strong, despite their upcoming ventures into multiplayer gaming. The studio recently unveiled The Duskbloods, an exclusive title for the Nintendo Switch 2, showcased during the April 2 Nintendo Direct. This game blends their signature Soulslike themes with online PvPvE gameplay, surprising fans as it follows closely on the heels of another multiplayer project, Elden Ring Nightreign.
In a detailed post on Nintendo's new insider blog, Creator’s Voice, on April 4, FromSoftware Director Hidetaka Miyazaki addressed fans' concerns. He clarified that while The Duskbloods is indeed an online multiplayer title, FromSoftware's dedication to crafting single-player focused games remains unchanged. Miyazaki emphasized, "This doesn’t mean that we as a company have decided to shift to a more multiplayer-focused direction with titles going forward." He further reassured fans by mentioning the upcoming Nintendo Switch 2 version of Elden Ring, highlighting their continued focus on traditional single-player experiences.
The Importance of Blood in The Duskbloods
Miyazaki shed light on the game's thematic focus on blood, with players taking on the roles of "Bloodsworn"—individuals with superhuman abilities derived from special blood. While drawing comparisons to vampires, he clarified that the Bloodsworn are not portrayed as traditional monstrous figures. Instead, they compete for "The First Blood," a coveted prize that emerges during "The Twilight of Humanity," an apocalyptic event that spans across various timelines and locations.
The game's setting promises a rich variety, ranging from Gothic and Victorian-inspired maps to scenes reminiscent of the early modern era, such as a train traversing a dystopian landscape. Miyazaki explained that blood in The Duskbloods serves as a conceptual element, symbolizing history, power, fate, and the transcendence of human limitations.
Wide Variety of Characters and Online Multiplayer
The Duskbloods' trailer showcased a diverse array of characters, each with distinct designs and personalities. Miyazaki confirmed that players will have over a dozen characters to choose from, with options for customization. He expressed hope that players would find their favorites among these unique designs and weapon choices.
Gameplay begins in a "hub" where players select and customize their characters before entering online multiplayer sessions, which support up to 8 players. After matches, players return to the hub to collect rewards, primarily character customization items.
Matches typically end when one player remains standing, though some scenarios may feature different victory conditions, such as defeating a powerful boss. Miyazaki emphasized the game's design to encourage skill development through challenging PvE encounters, offering players a sense of achievement upon success.
The game introduces "roles" that assign players specific responsibilities and objectives, adding depth to the gameplay. Examples include "Destined Rivals," where players seek out and defeat their designated rival, and "Destined Companion," where forming a bond with a partner yields special rewards. These roles can be tailored through blood customization, enhancing the role-playing aspect and the drama of player interactions.
The insights from Nintendo's Creator’s Voice blog have provided a glimpse into FromSoftware's ambitious plans for The Duskbloods. As a Nintendo Switch 2 exclusive set for release in 2026, the game promises a rich blend of thematic depth and engaging multiplayer dynamics. Stay tuned for more updates as the game's development progresses.
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