Developer Announces Major Tweaks to REPO's Overcharge and Difficulty Scaling

May 14,25

The developers behind REPO are set to enhance the game's difficulty scaling by introducing new mechanics at every 10 levels. Dive in to discover more about the forthcoming modifications to the Overcharge mechanic and what the team has been working on during the game's open beta.

REPO Development Updates

Overcharge Overhaul

During the recent open beta for their upcoming update, REPO's developers at Semiwork gathered crucial fan feedback. One aspect that caught their attention was the game's Overcharge mechanic. This feature lets players counter enemies by lifting and hurling them onto hard surfaces or away from their team. However, this isn't something players can do freely; an overcharge meter must be managed, as filling it results in the player exploding.

REPO's Overcharge and Difficulty Scaling are Getting Major Tweaks, Says Developer

Originally, the Overcharge mechanic was available from the game's start, but the developers have decided to unlock it at level 10. Moreover, they plan to introduce new mechanics that increase difficulty every 10 levels, starting at levels 20, 30, and beyond, with Overcharge being the initial challenge in this progression.

These new mechanics will also be woven into the game's lore. As Semiwork mentioned, "So this system will be also tied to lore. It won’t be just a gimmick for no reason. There will be something attached to this and we will share more details in the future."

Developers Joined Open Beta Matchmaking

REPO's Overcharge and Difficulty Scaling are Getting Major Tweaks, Says Developer

Throughout the open beta, Semiwork developers participated in random matches, engaging directly with players to gather insights on potential improvements. Pontus Sundstrom, a developer at Semiwork, expressed his pleasure in seeing players enjoy the new additions to the game. He shared, "And I've also actually played with a lot of you guys - incognito, in secret, through the random matchmaking in the servers." Sundstrom further noted, "And I've been asking some questions and finding out what you guys find fun, stuff like that."

With the valuable community feedback from the open beta, Semiwork is committed to enhancing REPO. Players can anticipate more exciting updates, as the developers have promised to keep sharing developments. To stay updated with the latest news about R.E.P.O., click on the article below!

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