Marvel Rivals' Hitbox Controversy

Dec 30,24

Marvel Rivals, the highly anticipated "Overwatch killer," has launched to impressive success on Steam, boasting a peak concurrent player count exceeding 444,000 on its first day—a number rivaling the population of Miami. While the game has been lauded for its fun factor and user-friendly revenue model (battle passes don't expire!), a significant concern revolves around optimization. Players with graphics cards such as the Nvidia GeForce 3050 have reported noticeable frame rate drops.

However, the game's Reddit is buzzing with another issue: broken hitboxes. Videos showcasing bizarre hit registration have surfaced, depicting Spider-Man landing hits on Luna Snow from several meters away. While lag compensation has been suggested as a contributing factor, the core problem appears to be inconsistent and inaccurate hit detection. Professional players have even demonstrated a clear bias, consistently landing hits when aiming slightly to the right of their target, but missing when aiming to the left. This points to a more widespread hitbox malfunction across multiple characters. Despite the optimization and hitbox issues, many players find Marvel Rivals enjoyable and worthwhile.

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