The game director of The Blood Of Dawnwalker explained why he quit CDPR and opened his own studio
Following the releases of The Witcher 3 and Cyberpunk 2077, several key figures from CD Projekt RED departed to pursue independent ventures. Among them, a group formed Rebel Wolves, the studio behind the recently announced Blood of Dawnwalker.
Mateusz Tomaszkiewicz, a CD Projekt RED veteran, shed light on his decision to leave CDPR and establish Rebel Wolves. His key reasons include:
A desire to explore innovative approaches to role-playing games with a close-knit team. He and his colleagues felt that existing RPG conventions could be significantly expanded upon, leading to the development of unconventional ideas. They recognized that implementing these radical concepts within a large corporation would be challenging, hence the decision to create their own studio. This independent approach allows them to take calculated risks associated with unproven game mechanics.
The smaller team structure fosters a collaborative environment, characterized by strong interpersonal relationships and open communication. This facilitates a shared creative vision and simplifies the process of bringing unique ideas to fruition. Tomaszkiewicz emphasizes the enhanced creative freedom and the palpable sense of enthusiasm within a smaller, more tightly-knit team.
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