Tsukuyomi: Divine Hunter - Upcoming Roguelike Deck-Builder by Kazuma Kaneko

Apr 19,25

Kazuma Kaneko, the visionary designer celebrated for his work on Shin Megami Tensei, Persona, and Devil Summoner, is set to captivate gamers once again with his latest project, Tsukuyomi: The Divine Hunter. Developed by COLOPL, this roguelike deck-building game is slated for release on PC, iOS, and Android, promising to blend Kaneko’s iconic dark, mythological art style with strategic card-based gameplay.

Set in a dystopian vision of Tokyo Bay, Tsukuyomi: The Divine Hunter unfolds within The Hashira, a colossal high-rise transformed into a sealed battleground. Inhabited by mysterious entities known as gods and demons, this tower serves as the arena for an elite national defense force named Tsukuyomi, tasked with reaching the top floor to neutralize a formidable adversary.

Fans of Kaneko’s previous works will recognize the game’s setting, which masterfully intertwines urban decay with supernatural horror to craft an atmosphere that’s both eerie and thrilling. The fusion of mythology and cyberpunk themes is set to provide a unique gaming experience when Tsukuyomi: The Divine Hunter launches later this year.

As a roguelike card game, Tsukuyomi: The Divine Hunter challenges players to construct a deck of powerful abilities as they navigate a dynamic dungeon. Each run offers a fresh set of cards, dungeon layouts, and enemy encounters, ensuring no two playthroughs are ever the same.

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Combat in Tsukuyomi is fast-paced and turn-based, requiring players to make strategic choices with each action. With only one action per turn, whether it's an attack or a defense, players must be quick and precise in their decision-making to outsmart their foes.

While you await the release, consider exploring our curated list of the best roguelikes to play on Android to keep your gaming skills sharp!

The game's dungeon exploration introduces branching paths and critical choices that significantly influence your journey. Each decision carries lasting consequences, impacting battles and resource availability. True to roguelike tradition, failure is harsh; losing a fight means starting over from the beginning, making careful planning essential.

Tsukuyomi: The Divine Hunter is anticipated to launch around June 30th, though this date may be subject to change. Stay updated and secure your spot by pre-registering through the links provided below.

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