"Spectre Divide, Shroud-Backed FPS, Closes After Six Months"
Spectre Divide and its developer, Mountaintop Studios, are shutting down due to the game not meeting the company's expectations and failing to generate sufficient income. Below, we delve into Mountaintop Studios' CEO's statement and the reasons behind the closure.
Spectre Divide Will Go Offline in 30 Days
Season 1 and Console Launch Did Not Meet Expectations
Tactical FPS Spectre Divide is set to close its servers six months post-launch, as its first season and console debut fell short of company expectations. On March 13, Spectre Divide's official Twitter (X) account shared a message with their fans, detailing the game's current situation and the studio's challenges.
Mountaintop Studios CEO Nate Mitchell commented, "It's been two weeks since we launched Spectre Divide Season 1: Flashpoint." He continued, "We're incredibly grateful for the positivity and support you've shown during this short time. Unfortunately, the Season 1 launch hasn't achieved the level of success needed to sustain the game and keep Mountaintop afloat."
The company initially saw promising numbers, with over 400,000 players and a peak concurrent player count of around 10,000 across all platforms within the first week. However, as time progressed, the team struggled to maintain enough active players and revenue to support daily operations of Spectre Divide and the studio.
Reports from The Verge in December 2024 highlighted Mountaintop Studios' financial struggles, indicating that the console launch and Season 1 were the studio's last efforts to revive the game. Spectre Divide Game Director Lee Horn mentioned that despite robust marketing efforts, server issues at launch hindered the game's momentum. Mitchell added, "If they aren't into season one the way we hoped, we'll have to take a hard look at whether we should continue as we are, or if players are telling us this isn't what they want."
Spectre Divide is expected to go offline within 30 days, with plans to disable new purchases and refund money spent since the Season 1 relaunch. More details on this are to be announced soon.
Spectre Divide Shutting Down Despite Raising $30 Million Last Year
The news of Mountaintop Studios' closure has come as a surprise to fans, especially since the company successfully raised $30 million in funding last year. In a 2024 LinkedIn post, the company announced that the funding came from top-tier investors, including Anthos Capital, RX3 Growth Partners, A16Z GAMES, and various angel investors.
However, this financial boost was insufficient to secure the game's and company's future. Mitchell stated, "We pursued every avenue to keep going, including finding a publisher, additional investment, and/or an acquisition. In the end, we weren't able to make it work. The industry is in a tough spot right now."
He further elaborated, "We wanted to deliver something innovative and original in a crowded genre that would bring friends together around unforgettable moments. We shook up the format, created a fresh art style and universe, and partnered with some of our heroes. All of us knew from the beginning that the odds were against us, but that's what we signed up for. It was never a surefire bet. We did it anyway."
Spectre Divide joins the list of live-service games that have failed to thrive in the competitive market, alongside titles like Multiversus, Babylon’s Fall, Concord, and canceled projects such as The Last of Us Online and the reported God of War live service game.
Mountaintop Studios Closing Within The Week
Mitchell announced that Mountaintop Studios will close its doors by the end of the week. Despite their efforts, the studio has exhausted its funding and can no longer support the game.
Mitchell concluded, "Since the PC launch, we stretched our remaining capital as far as we could, but at this point, we're out of funding to support the game. This means Mountaintop will be closing its doors at the end of this week."
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