Assassin's Creed Shadows Kyoto Revealed: Is the City Built for Parkour?

Mar 21,25

A new gameplay video from Assassin’s Creed Mirage showcasing Kyoto from a synchronization viewpoint has been released by Japanese media outlet Impress Watch. The video features protagonist Naoe scaling a rooftop, revealing a panoramic view of the city. However, Kyoto’s size has sparked debate among fans, appearing smaller than anticipated.

Reddit users lauded the city's aesthetic appeal but expressed concerns about core Assassin’s Creed mechanics, particularly climbing and parkour. The footage suggests limited free-running opportunities, prompting mixed reactions. Comments included:

"Isn't Kyoto supposed to be about half the size of Paris from Unity? It looks beautiful, but I hoped for at least one densely populated city designed for parkour."

"It looks great, but restricted parkour instead of freerunning is disappointing. Hopefully, the grappling hook compensates."

"Looks nice, but not enough structures for proper parkour."

"Visually appealing, but it doesn't quite feel like a city. Historically accurate, perhaps, but lacking in parkour potential."

Assassin’s Creed Mirage launches March 20, 2025, on PlayStation 5, Xbox Series X|S, and PC. Fans eagerly await further details on how signature mechanics integrate into this historical setting. While Kyoto may prioritize authenticity over extensive traversal, the balance between aesthetics and gameplay remains to be seen.

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