"Hopetown: The Spiritual Successor to Disco Elysium Revealed"

Apr 11,25

Hopetown, a groundbreaking nonlinear RPG crafted by Longdue Games, introduces a unique narrative-driven experience. The studio, founded by former employees of acclaimed developers such as ZA/UM, Rockstar Games, and Bungie, has unveiled the first glimpse of the game's mechanics. Positioned as a spiritual successor to the critically acclaimed Disco Elysium, Hopetown promises to redefine the genre.

The storyline revolves around a journalist who wakes up in a mining town after a night of excessive drinking. Plagued by a severe hangover, players must unravel the events of the previous night while navigating an escalating local conflict. The choices players make will determine whether they soothe tensions or exacerbate them, adding depth and replayability to the narrative.

HopetownImage: x.com

Screenshots showcase a dialogue-rich gameplay where player decisions have a profound impact on the unfolding story. The game features multiple archetypes, each with distinct dialogue options and interaction styles. For instance, when engaging with an elderly woman feeding pigeons, players can choose from various tones, which in turn influence the conversation's outcome.

Longdue Games is gearing up to launch a Kickstarter campaign to support the project, with an active page already on the platform. Although a specific release date remains undisclosed, excitement is mounting among enthusiasts of narrative-centric RPGs.

Hopetown is not the only game drawing inspiration from Disco Elysium. Two other studios, Dark Math Games and Summer Eternal, are also developing their own psychological RPGs, adding to the burgeoning interest in this genre.

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