"Civ 7 Steam Early Access Hit with Negative Reviews"
Are you eager to dive into the world of Civilization 7? If so, you might want to take a moment to read about the game's current state, as it has sparked quite a bit of discussion among its players. Civilization 7, fondly referred to as Civ 7, has recently hit the "mostly negative" mark on Steam due to feedback from players who accessed the game early.
Civ 7 Received “Mostly Negative” Rating on Steam Upon Early Launch
Steam Players Complained About User Interface, Maps, and Resource Mechanics
The Advanced Access version of Civilization 7 was released five days ahead of its scheduled February 11 launch date. However, many players who paid extra to get early access have expressed their dissatisfaction with the current build, resulting in the game receiving a "mostly negative" rating on Steam.
The excitement for Civ 7 was palpable, being the first installment since Civilization 6 in 2016. Yet, the anticipation has been overshadowed by the negative feedback, with players highlighting several recurring issues.
A significant point of criticism centers on the game's User Interface (UI). Many players have described the UI as "janky" and "ugly" compared to its predecessor, Civilization 6. Some have gone as far as to compare Civ 7's UI to that of a "free mobile knockoff." There's also a sentiment among players that Firaxis Games might have prioritized console development, leading to a "barren" UI with limited options.
Another major issue players have raised is related to the game's maps. Complaints include difficulties in selection, limited choices in map types, and a lack of customization options. Players have noted that there's little to no additional information provided when scrolling through different map types. Civ 7 offers only three map sizes—Small, Medium, and Large—compared to the five different sizes available in Civ 6, which cater to various gameplay styles.
The new resource mechanics in Civ 7 have also stirred controversy. In this version, resources are assigned to cities or the empire through strategic management, rather than being directly harvested from map tiles as in Civ 6. Players feel that the previous system offered greater replayability, which the current mechanics lack.
In response to the feedback, Firaxis Games has acknowledged the concerns about the game's UI, stating, "We are aware of and looking into feedback on the game's UI. We're continuing to make improvements to Civilization VII, and appreciate you taking the time to drop your feedback. For the maps, Civilization VII is going to keep growing and changing with future updates and expansions, so please let us know what you'd like to see!"
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