Nomad Sculpt
![]() |
Latest Version | 1.90 |
![]() |
Update | Apr,26/2025 |
![]() |
Developer | Hexanomad |
![]() |
OS | Android 5.0+ |
![]() |
Category | Art & Design |
![]() |
Size | 108.8 MB |
![]() |
Google PlayStore | ![]() |
Tags: | Art & Design |



Dive into the world of 3D artistry with our app, designed for sculpting, painting, and creating in a dynamic 3D environment. This trial version offers a glimpse into what's possible, but to unlock the full suite of features, a one-time in-app purchase is available. Here’s what you'll experience in the limited version:
- Undo/redo is capped at 4 actions
- You're limited to one layer per object
- No export capabilities
- Restricted internal project management, with no option to re-open projects
Let’s explore the sculpting tools at your disposal. With clay, flatten, smooth, mask, and a variety of other brushes, you can shape your creation with precision. For hard surface modeling, utilize the trim boolean cutting tool, which works with lasso, rectangle, and other shapes to achieve your desired outcome.
Customize your strokes with falloff, alphas, tilings, and pencil pressure. You can save and load your tool presets, making it easy to maintain consistency across projects. When it comes to painting, the app supports vertex painting, allowing you to work with color, roughness, and metalness. Managing your material presets is straightforward, ensuring your workflow remains uninterrupted.
Utilize layers to record your sculpting and painting operations separately, facilitating easier iteration during the creative process. Both sculpting and painting changes are meticulously recorded. With multiresolution sculpting, you can switch between different mesh resolutions for a flexible workflow.
Voxel remeshing allows for quick remeshing to achieve a uniform level of detail, ideal for sketching rough shapes at the beginning of your project. Dynamic topology refines your mesh locally under your brush, automatically adjusting the level of detail while preserving your layers. The decimate feature reduces polygon count while retaining as many details as possible.
Segment your mesh into subgroups using the face group tool, and utilize the automatic UV unwrapper, which can leverage face groups to control the unwrapping process. Baking enables you to transfer vertex data such as color, roughness, metalness, and small-scale details into textures, and vice versa, transferring texture data into vertex data or layers.
Start your projects quickly with primitive shapes like cylinders, toruses, tubes, and lathes. The app offers beautiful PBR rendering by default, complete with lighting and shadows, though you can switch to matcap for a more standard sculpting experience. Enhance your visuals with post-processing features like Screen Space Reflection, Depth of Field, Ambient Occlusion, and Tone Mapping.
While the trial version doesn’t support export, the full version allows importing and exporting in formats such as glTF, OBJ, STL, or PLY. The interface is designed for a seamless mobile experience, with customization options to tailor it to your needs.
What's New in the Latest Version 1.90
Last updated on Apr 18, 2024
- remesh: quad remeshers now keep hidden faces
- voxel: fix voxel remesh when hidden faces are present
- voxel: fix crash sometimes happening due to layers
- smooth: add screen painting smoothing if paint intensity is greater than 100 percent
- layer: fix merge logic (voxel, join)