Intergalactic, new Neil Druckmann game, will be about religion and solitude

Mar 20,25

Neil Druckmann's highly anticipated Intergalactic: The Heretic Prophet has finally revealed some details about its intriguing setting, unveiled during a recent Creator to Creator show appearance. The game plunges players into an alternate future diverging from our timeline in the late 1980s. Central to this future is a new, dominant religion that has spread throughout the Intergalactic universe. Naughty Dog has dedicated years to meticulously crafting the rich lore of this religion, tracing its evolution from its founding prophet to its later iterations and corruptions.

This religion's origins and initial spread are confined to a single, isolated planet, eventually becoming completely severed from the rest of the galaxy. It's on this very planet that the protagonist crash-lands, finding herself utterly alone and facing the challenge of survival. This profound solitude forms a core theme of the game, a stark contrast to previous Naughty Dog titles where players often relied on companions. In Intergalactic: The Heretic Prophet, the player must navigate this alien world and unravel its mysteries entirely independently, their escape hinging on their own resourcefulness and ingenuity.

Despite four years of development, a release date for Intergalactic: The Heretic Prophet remains elusive. For now, fans eagerly await further announcements.

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