Hitbox Rivals: Trello and Discord Updates

Mar 25,25

Recently, the influx of Anime-themed sports games on *Roblox* has been remarkable, and *Hitbox Rivals* stands out as a captivating soccer game infused with an Anime flair. If you're on the hunt for an engaging sports game with a unique twist, this might just be what you're looking for. We're always on the lookout for promising new games, and *Hitbox Rivals* has certainly piqued our interest. If you're as intrigued as we are, be sure to check out the comprehensive resources we've gathered in the ***Hitbox Rivals* Trello and Discord**.

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Hitbox Rivals Relevant Links

A Hitbox Rivals player is doing a special dodge move against another player

Screenshot by The Escapist

*Hitbox Rivals* is not just another game; it's building a dedicated community, and they're doing it with flair (pun intended). They've already established a **dedicated Discord server and an official Trello board** to keep everyone in the loop.

  • **Hitbox Rivals Discord**
  • **Hitbox Rivals Roblox Community Group**
  • **Hitbox Rivals Game Page**
  • **Hitbox Rivals Trello**

As expected, **the Discord group is the hub of community activity**. Given that *Hitbox Rivals* is still in its early stages of development, there's a lot of discussion—and yes, some complaints—circulating among players. A common topic of conversation, much like in other *Roblox* sports games, revolves around which moves are too powerful and need a nerf. Currently, the Dragon Drive move is under the microscope.

The official community group, known as **zero's temple**, boasts a membership of just over **3,000 members**. While no events have been organized yet, nor are there any exclusive store items available, there's plenty of room for future developments and surprises.

Moving on to **the official Trello board**, it's clear that there's room for improvement. At the moment, the board primarily lists **the seven different styles available in the game** and a solitary block for **Credits**. The board's informal tone seems intentional, aiming to keep things casual, but we hope to see more detailed explanations, perhaps some gifs showcasing moves, and insights into the game's development roadmap in the future.

**That's all for now. We'll continue to monitor *Hitbox Rivals* closely and keep you updated on all the latest developments.**

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