El desarrollador de Outriders, People Can Fly, culpa a Square Enix por la cancelación del juego debido a "falta de comunicación"
The latest developments at People Can Fly underscore a deeply challenging period for the studio, marked by escalating layoffs, project suspensions, and financial strain — all amid a broader restructuring of its ambitions and partnerships.
Key Points from the Announcement:
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Project Gemini (with Square Enix) and Project Bifrost (self-published) have been officially suspended.
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Reasons for suspension:
- Project Gemini: Lack of a draft content rider from the publisher (Square Enix), coupled with poor communication about project continuation or termination.
- Project Bifrost: Same issues, plus a critical internal analysis showing insufficient cash flow and resources to sustain development and a viable release.
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CEO Sebastian Wojciechowski confirmed that the studio will significantly restructure, including further team reductions — a painful but necessary step. This follows a prior layoff of 120 employees at the end of 2023.
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No public naming of the publisher behind Gemini, though Square Enix’s involvement is confirmed via the studio’s own website. Square Enix has not responded to the news.
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Ongoing projects continue:
- Project Echo (with Krafton)
- Project Delta (with Sony)
- Gears of War: E-Day (with Microsoft)
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Recent release: Bullestorm VR — a remastered, VR-focused version of the cult classic Bullestorm, now available on Meta Quest and PSVR 2.
Industry Implications:
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Publisher-Studio Tensions: The suspension of Gemini due to lack of contractual clarity highlights ongoing risks in publisher relationships, especially when key documents (like content riders) are delayed or withheld.
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Financial Sustainability: The mention of "insufficient prospects for securing organizational resources and funding" signals that even acclaimed studios like People Can Fly are not immune to economic pressures — particularly in an industry increasingly wary of long-term, high-cost AAA projects.
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VR and Innovation Focus: Despite the turmoil, the release of Bullestorm VR suggests the studio is still investing in innovation, particularly in VR gaming — a niche but growing segment.
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Reputation at Stake: People Can Fly has built a strong reputation through Outriders (co-developed with Crate Entertainment) and its legacy in fast-paced, cinematic action games. The repeated restructuring and project halts could erode confidence among fans, partners, and talent.
Looking Ahead:
While the future of People Can Fly remains uncertain, the studio’s continued work on Project Echo (Krafton) and Delta (Sony) may signal a pivot toward strategic, co-developed partnerships that provide more stability than solo publishing.
The road ahead will likely require:
- Transparency with stakeholders
- Clearer publishing agreements
- A more sustainable development pipeline
As one of the few studios with proven success in both action games and VR, People Can Fly still holds significant potential — but only if it navigates this crisis with clarity, consistency, and stronger financial planning.
🟡 For now: The message is clear — even creative excellence isn’t enough without stable funding and communication. The industry’s next chapter may be written not just by games, but by how studios survive the storm.
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